A puzzle game created with the Unity engine and C#
I developed Serpent Fusion over two years. It is a challenging Sokoban-style puzzle game based on Snake.
If you are interested, you can play the game on web or Steam.
Note: This is an extremely challenging puzzle game. (Don't say I didn't warn you!)
Built in Unity/C# with custom shaders. To prototype quickly and "fail faster," I designed levels in spreadsheets and wrote a converter script to export them to JSON rather than building a dedicated level editor.
This project served as a learning experience to build a larger game, and was my first time programming in C# (drawing on my Java background).